What do you think of RMVX?
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What do you think of RMVX?
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Post #1
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Newbie ![]() Group: Unknown Posts: 9 Joined: 21-December 07 From: St. Louis Member No.: 172 ![]() |
What do you think of RPG Maker VX, based on what we've seen on the trial?
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Post #2
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Administrator ![]() ![]() ![]() Group: Owner Posts: 246 Joined: 27-November 07 Member No.: 1 ![]() |
It's too early to tell.
When I get my hands on a copy of the Japaneses version I'll make my judgment. Until then I'll continue messing around in RPG Maker VX. |
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Post #3
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Member ![]() ![]() Group: Members Posts: 18 Joined: 19-December 07 From: Canada... somewhere... Member No.: 98 ![]() |
From what I've seen, I (personally) say it's the best. That's only because I like the old Dragon Warrior battle system and kiddy graphics.
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Post #4
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Newbie ![]() Group: Unknown Posts: 9 Joined: 21-December 07 From: St. Louis Member No.: 172 ![]() |
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Post #5
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Advanced Member ![]() ![]() ![]() Group: Staff Posts: 118 Joined: 16-December 07 From: Canada, eh Member No.: 9 ![]() |
It looks awesome, but until more is known I'll just say staying with XP.
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Post #6
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Advanced Member ![]() ![]() ![]() Group: Staff Posts: 69 Joined: 16-December 07 Member No.: 8 ![]() |
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Post #7
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Member ![]() ![]() Group: Members Posts: 17 Joined: 18-December 07 From: here Member No.: 30 ![]() |
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Post #8
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Newbie ![]() Group: Unknown Posts: 2 Joined: 23-December 07 Member No.: 226 ![]() |
I don't like VX, seems to be a toy tool, too much restrictions and simplifed, ugly looking mapping.
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Post #9
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Newbie ![]() Group: Unknown Posts: 9 Joined: 21-December 07 From: St. Louis Member No.: 172 ![]() |
Now that VX is released in Japan, I can make a better judgment. A truck should be arriving with my copy in a few hours. (IMG:https://rpgcrisis.net/forums/style_emoticons/default/smile.gif)
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Post #10
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Administrator ![]() ![]() ![]() Group: Owner Posts: 246 Joined: 27-November 07 Member No.: 1 ![]() |
Awesome!
Let us know how it is! |
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Post #11
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Newbie ![]() Group: Unknown Posts: 5 Joined: 8-January 08 Member No.: 367 ![]() |
i just hope it's vista compatible so I may buy it.
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Post #12
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Administrator ![]() ![]() ![]() Group: Owner Posts: 246 Joined: 27-November 07 Member No.: 1 ![]() |
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Post #13
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Member ![]() ![]() Group: Administrators Posts: 15 Joined: 10-January 08 From: Des Moines, IA Member No.: 378 ![]() |
It's brilliant! It does have some downfalls to XP, however I think the pros outweigh the cons in this case.
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Post #14
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Member ![]() ![]() Group: Members Posts: 18 Joined: 19-December 07 From: Canada... somewhere... Member No.: 98 ![]() |
Now that I've used the full version I can properly say that this maker has some pretty nifty stuff. I could honestly sit down and make something with this. Now I just have to see what's different between RGSS1 and 2.
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Post #15
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Advanced Member ![]() ![]() ![]() Group: Administrators Posts: 42 Joined: 18-December 07 Member No.: 16 ![]() |
I've finally decided to give it a fair shot and after playing with the full version for a while I've come out with mixed feelings.
Things I liked:
Things I disliked:
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Post #16
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Newbie ![]() Group: Unknown Posts: 8 Joined: 18-January 08 From: Germany Member No.: 430 ![]() |
VX seems really great to me. But XP is at the moment my favorite one but of course I'll give it a shot.
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Post #17
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Newbie ![]() Group: Unknown Posts: 6 Joined: 5-January 08 Member No.: 347 ![]() |
I think its pretty cool but yeah the default sprites look pretty small and I don't quite like the battle system either. I kinda prefer Rm2k3 more
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Post #18
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Advanced Member ![]() ![]() ![]() Group: Staff Posts: 69 Joined: 16-December 07 Member No.: 8 ![]() |
I think its pretty cool but yeah the default sprites look pretty small and I don't quite like the battle system either. I kinda prefer Rm2k3 more
I don't like the battle system on RM2K3 too much. I prefer a custom battle system. It shouldn't be big of a deal if the RMVX default fails to suit your fancy. Also for VX's backdrops: what were they thinking? |
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Post #19
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Member ![]() ![]() Group: Staff Posts: 22 Joined: 30-January 08 From: Iz in yur RPG Makur, maykin sum geimz. Member No.: 629 ![]() |
Honestly, I like it a lot and am using it as my default maker. Yes, there are quite a few things wrong with it, but the parts I hate most can be glossed over with a few scripts. My irks that I've fixed with scripts hovering around or resources:
*The battle system (using a side-view now) *The battle backgrounds (using a script to use the RMXP backs) *The terrible RTP music (added the default music from RMXP to the VX RTP) *The sound effects (added defaults from XP to VX RTP, as well as some FF7 and other game SEs) *The Gothic-whatever font (using Comic Sans MS at the moment) I think the dungeon generator will be abused, but I think if used properly it can be used to give beginners a view of what on the tileset are floors, walls, and ceilings. When I first looked at the tileset it took a bit for that to get sorted in my head. I love the return of auto-vehicles. I also like the quick events. There's also a lot of Database customizability that I like. (yes, I made up a word.) |
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Post #20
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Administrator ![]() ![]() ![]() Group: Owner Posts: 246 Joined: 27-November 07 Member No.: 1 ![]() |
Considering I was very good with RPG Maker 2000 and 2003 VX feels like I'm using those makers again. I never got into RPG Maker XP so I don't feel like I missing some features.
I do however hate the music and sound effects used in VX, I hated the music and sound effects in 2000 and 2003 and after so much work was put into XP it's a shame to see them go backwards. |
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Lo-Fi Version | Time is now: 17th April 2008 - 04:19 PM |