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Loves and Hates about the RPG Maker Trilogy?

4 replies to this topic

#1 OFFLINE   TheRexion



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Posted 26 July 2012 - 05:28 AM

In an effort to start some discussion, I thought this up.

On the topic of the three RPG Makers most used today: VX, XP, and VXAce, what did you love about them?  What did you absolutely hate?  And what do you just not understand why they did this or that?

For me, I hate the fact that they supposedly "Upgrade" their systems, and yet drop certain features that made previous RPG Makers great.  I love the new Notebox feature, that's added so many possibilities to scripting, the uses are innumerable.  And what I'll never understand is why they decided to drop the third, most useful layer in VX, and then kept that drop despite how many people complained about it in VXAce.

What about you guys?  Let's get our discussion on, yo!

Edited by TheRexion, 26 July 2012 - 05:29 AM.

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#2 OFFLINE   Megaman


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    Posted 26 July 2012 - 12:39 PM

    I hated the resolution downgrade from rm95 with the release of rm2k, thats one of the main reasons i never used it.

    #3 OFFLINE   Mako


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    Posted 26 July 2012 - 06:16 PM

    idk. I don't have any real beef with what they decided to put in or take out in any of the Makers.
    I wouldn't call it a Trilogy seeing as how there are more than 3 and a lot of users still mess with SimRM95.
    I think Myself and Megaman are the only NRM2k users left... or at least among the only ones.

    I wish they would get rid of the chibi character defaults for one.

    I never liked XP too much. The only thing that I liked about it was the use of the animated battlers and the default side-view system.

    Using VX Ace, I'm actually pretty happy with where the series is at now.

    I just want online play.

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    I see that the Lord is always with me.
    I will not be shaken, for He is right beside me.
    No wonder my heart is glad, and my tongue shouts His praise!
    My body rests in hope.

    Acts 2:25-26

    Count your blessings.

    #4 OFFLINE   Elemental Crisis

    Elemental Crisis


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    Posted 27 July 2012 - 07:44 AM

    Moved to the right section.

    Mako, on 26 July 2012 - 06:16 PM, said:

    I just want online play.

    While native online support would be awesome, it's not something that could easily be pulled off. Without going into details, just think about how someone would set up a server and all the problems that would bring.

    RMVX really killed the series for me, they should of continued on with what they did with RMXP but instead decided to downgrade and then play RMVX off like it was better when it the only thing that was better was support for RGSS2. I will say that RMVXA is a lot better than RMVX and if I ever get the time, it's the maker I'm going to use to make my game that I've started making so many times before...

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    #5 OFFLINE   OrionPrime



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      Posted 27 July 2012 - 02:06 PM

      Being limited to one universal tileset.

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