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> Ataxia, Exclusively on RPGC
Robocroakie
post Apr 8 2010, 01:39 PM
Post #1


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Alrighty, [enter typical project intro bullshit].

Let's get down to business, shall we? :3






PROJECT NAME: Ataxia
SOFTWARE: RMXP
GAME STYLE: Role Playing
RATING: Mature, fo' sho'.
RELEASE DATE: N/A



KEEP IN MIND! THIS IS ALL CONCEPT, AND IT'S IN A VERY EARLY STAGE DEVELOPMENTALLY! :]




NOTE!: I've actually written pages upon pages upon pages of content - this is my attempt at summing up the backstory EXTRAORDINARILY briefly. If anybody wants anything more in depth, read the backstory below :]

In a broken world divided between two races, jealousy drives the Humans to have an overwhelming hatred towards the gifted race of the divine, the Mithirians. When they enslaved their now enchanted brethren, they thought that they could eliminate the race as an entirety, and bring humanity back as the global sovereign. When the Mithirians broke free of their human shackles, they fled back to their home in the west - the continent of Vixpylon, where their Promised Land lay waiting for them.

A few decades have passed since they've allocated their own freedom, and now the Mithirians, at a loss of complete social and economical development, are attempting to settle themselves and bring peace to their lives. But with the Humans at a constant attempt to bring them back down to their knees, they're having extraordinary difficulty just staying alive.

When a Mithirian man finds himself a tool of an unknown entity, his blindness fades as he opens his eyes to the site of hundreds upon thousands of slaughtered people - humans and Mithirians alike - and the blood of the innocent is on his hands. The man, emotionally devastated at the site presented to him, slowly falls to the ground, and finds himself in a comatose state of mind. While he attempts to recollect the events that led up to this massacre, he must overcome his unforgiving subconscious, and topple over the colossal sin he has committed before he can triumph over the war he's waged on himself, freeing him from his mental deteriorating slumber of suffering.






NOTE!: Okay, this part is for people who are actually interested in what I've written/what I have to say. It's pretty long, so I don't suggest even attempting to read the whole thing if you don't have the patience/just aren't interested.


About 150 years ago, a seemingly malicious comet hit the planet of Eskria, devastating the world. While it massacred most of the people in the western hemisphere, the few hundred remaining survivors became more than human. This comet brought with it extra terrestrial energy, known as Aether. When the comet hit the planet, it spread this energy, filling Eskria's atmosphere with it. The initial people exposed to this substance, before it thinned, quickly morphed into what some consider to be super-human. Their hair color changed into vibrant, unnatural colors, and their eyes extremely bright and bold.

These people gained more than adjusts to their physical appearances, as they became in tune with this other worldly energy. They learned to control it, and to shift it's forms to their bidding in what became widely known across the planet as 'magick'. With this new found power, these mystical beings attempted to better their wounded planet, and use it to boost the efficiency of their already existing technology. And although they seemed to be a peaceful, near perfect beings, they had downfalls, as all lifeforms do.

It was discovered that the god of these people, Arxius, had sent this comet towards Eskria in order to create the perfect race. The messiah of these people, Phaentros, learned word of this fact directly from Arxius himself, an apparition that had appeared in front of him, appearing as an embodiment of the Aetheric God. He told them that his people were his attempt at creating the perfect beings, and that they were destined for great things. He told Phaentros of the one imperfection that he had given to them - their unavoidable addiction to Aether, and that without his blessing, the world would be without the mist and they would all transform into malicious beasts.

Then, Phaentros learned of the Pilgrimage. This sacred event involved the mass gathering of the super-human people at what the god deemed his holy grounds, at the northern tip of the western continent. They were to pray to a sacred object he had placed there, the Hallowed Ore - an enormous, diamond-like object. In exchange for their prayers, he would bless the planet with Aether, and it would fill it's atmosphere for another decade.

Phaentros delivered this message over a course of a few years to his people, and, of course, there were believers, as well as skeptics. While Phaentros attempted to gather as many of his people as possible, the ones who ignored his word were doomed to a hellish existence. At the end of his deliverance, he took all who obeyed his message to the north. After the treacherous voyage through extreme weather and natural disasters, and although some had abandoned this journey due to the hardships, the remaining followers ended up at the holy ground - unveiling the massive crystal awaiting their prayers.

For 3 days, they were to celebrate, and each night, pray to the ore. At the end of the festival, on the third and final night of prayer, Arxius made his appearance to his followers, and told them that they had done well. He stated that the believers that followed his wishes were to become members of the greatest race in existance - what he called the Mithirians. As they cheered in his name, he blessed the world with the Aetheric Mist, and told them to build a sacred temple in his name, around the Hallowed Ore, and that this would one day become the capital of the Mithirian people. This rigorous task was completed, and the land was entitled J'iduara - the holy grounds of the Mithirian people. This places land was beautiful, lush in color, with blue skies.

After the end of the creation of the massive architectural achievement of J'iduara, the Mithirian people returned to their homes south of the promised land. During their ventures back to their homelands, they were attacked by vicious, new born creatures. While wondering what had happened to their lands, they slowly realized that the people who were not at the site of the blessing had become beasts, just as Phaentros had foretold. With this sight engraved into their enchanted minds, the legend was told for centuries of those who refused to obey the god's wishes.

When they finally did return to their homes, they sent messengers to J'iduara, where Phaentros now ruled his kingdom of followers. They messages of the truth were delivered, that monsters had indeed been created by the former members of their race. With these rapid amount of messages appearing at his feet almost instantaneously, he began taking the people that remained in J'iduara with him and taught them the ways of controlling Aether for destructive purposes - these soldiers became the Mithirian Military. Groups of soldiers were scattered across the land, and were to serve as protectors of their people - templars, if you will. Each group of templars brought news of their cause, and the western world was immediately immersed in relief. Each village thereafter had temples built in the name of Arxius, and a few templar soldiers were to remain in each village, in order to protect their inhabitants.

In each of the 5 major cities of the Vixpylon, the continent of the west where the Mithirian's resided, there were the Colleges of Magick. Each of these academies specialized in a different aspect of Aether, which were divided into 5 different schools of magick - Fire, Water, Wind, Earth and Thunder. Scholars and warriors alike gathered to these intellectual sites, in order to learn the arts of mastering magic for combat, or for bettering themselves in the knowledge of their creator. Recruits were first sent to intense physical and emotional training at Zelia, a major city of the western coast, and were thereafter assigned to a certain school, based on their personalities and actions. After foregoing years of attendance at their assigned school, the graduate was sent to the holy grounds for enlightenment - a ritual in which the participants would 'ascend' into a higher state of being, and become either a templar, whom of which were destined to battle in the name of Arxius. The enlightened Mithirians that were not to become holy knights became scholars, and traveled across the land to the other 4 schools, and were to pass on their knowledge verbally, as well as through literature. These scholars have written the history of the Mithirian people, however long lived it's been, and are amongst the most intelligent beings in existence.

Over the course of the past century and a half, the unblessed humans have had a less than stellar relationship with the Mithirian people. The world had been divided between the two races - the western hemisphere, which consisted of the Mithirians, and their capital city, J'iduara, where the Hallowed Ore still stands. The western hemisphere is a very natural and woodsy setting, where the skies are blue and animals can be heard from miles. Fresh air is found at every corner, and nature continues to dominate the land. The other side of the world the eastern hemisphere, however, consisted of the humes. The eastern side, on the other hand, was a technological wasteland - without magic to fuel their desires, they resorted to the development of technology to obtain what they wanted. There is almost no nature on the eastern side, other than the areas where it's deemed otherwise inhabitable The reason for this division was due to an emotion natural of the human people - jealousy. Trade routes, exchanges of cultural aspects, amongst other things, were completely cut off between the humans and their previous bretheren. The humans were jealous of the Mithirian gift, and in an attempt to not become the lesser of the two races, crafted a piece of technology known as "NULYARC". This created a field of energy that actually cleansed the area within range of the device of any and all traces of Aether. Using this technology, they enslaved the Mithirian people, after they were rendered useless due to these amplifiers. After being enslaved for aproximately 80 years, one of the veteran slaves discovered a way to nullify NULYARC for a certain period of time. Using this knowledge, the Mithirians broke free from their human shackles, and fled back to their homeland in the west.

Because of this lack of Mithirian existance among the humes in the east, that side of the world has no monsters. However, the western hemisphere consists of hundreds upon thousands of beasts - those who were not there for the blessing long ago, and these beast's offspring and legacies created. Vixpylon, is in a way, considered "tainted land". And although the humes don't have monsters in their lands, the natural human instincts of lust and greed give them just as many issues, warfare wise. Territorial disputes and desire for power in the human lands have created many conflicts amongst the humes.










NAME: Aldaen Temrar
AGE: 23 Years Old
RACE: Mithirian
CLASS: Assaulter
BACKGROUND: Aldaen was born into a middle class family on Vixpylon. When he came of age, he moved west to pursue his lifelong dream as a musician. While performing one night, he met his current day wife at the age of 19, Anja. Not long afterwards, Anja gave birth to their son, Ephraim. When his career led to a dead end, he found it difficult to get a job. Desperate for money, he joined the military at the age of 21. To his surprise, he quickly surpassed many of his peers, and has recently been assigned to the Reconnossance Squadron.






NAME: Aleyah Senn
AGE: 24 Years Old
RACE: Human
CLASS: Engineer
BACKGROUND: Aleyah was born into an extraordinarily wealthy family on Kahltros - the Senn name is renowned around the world for being the developers of major technological achievements. Her family are the people who have invented the most recent technology that the Mithirian military is pursuing - the engine for the newly developed aircraft, known as 'the Galbana.' Aleyah is no exception to the Senn family practice - she herself, while still a novice in comparison to her parents, is quite crafty, and can even sometimes contribute things to her parent's projects.






NAME: Roac Aeriagale
AGE: 22 Years Old
RACE: Human
CLASS: Ravager
BACKGROUND: Roac was born into a poor family on Greydawn. His father was considered insane, and when Roac was at a young age, his father was institutionalized. A few years later. he found his mother was raped and murdered one morning. The site scarred him for a very long time, and he was placed in an orphanage until he was ready to live on his own. While living there, he discovered his hidden talent as an artist - he's an amazing painter, and is semi-renowned across Greydawn for his extraordinary ability. And although he had discovered that talent, he never fully got over the horrible events that took place during his childhood - this scarring, paired with never truly having a real childhood, has led him to a life of crime - He's also a renowned thief. He's committed some of the most well executed and devious robberies in the history of human's to date, and is constantly on the run.






NAME: Ryuna Sirourel
AGE: 22 Years Old
RACE: Mithirian
CLASS: Alleviator
BACKGROUND: Ryuna was born on a chain of islands south of Vixpylon. Her family come from a long line of specialist magick users. They have learned to control an element of Aether that nobody prior to them had even thought to do - the Hallowed element, that of which is used to restore and heal people, rather than destroy and conquer, though there are certain destructive capabilities, even in the purest of form Aether. Her family taught her the ways of the divine from a very young age, and she's extroardinarily adept at flexing her prowess as a healer. Though she used to be much more open and outgoing, her career pathway has led to her seeing many deaths - mortally wounded that were staged past salvation. This, mixed with the harsh teachings of her family, have halted her development of a personality. She is extraordinarily quiet, and tends to keep most things to herself.







NAME: Silea Atalnuel
AGE: 21 Years Old
RACE: Mithirian
CLASS: Caller
BACKGROUND: Silea was born on the uncharted continent to the north of Vixpylon. The small village that she's from is actually are actually members of a distinct and gifted part of the Mithirian people, known as the Claridians - they can summon Aetherical beings, called Eidolons, to manipulate the elements they themselves balance. Her mother, Camila, is the most renowned Caller on the continent, and has taught Silea, though she's still learning, many things. She is extraordinarily gifted, and is a tad bit arrogant because of her infamous lineage.







NAME: Vorthus 'V' Faeyn
AGE: 20 Years Old
RACE: Mithirian
CLASS: Milieumancer
BACKGROUND: Vorthus' birthplace is unknown and he doesn't remember much of his childhood. His one main memory is that of him begging for coin in the streets at a young age, and an old man walked up to him, and took him in. The man raised him until about the time he was 17, when Vorthus decided to become what he refers to as an 'entreprenuer' - which, in his eyes, means a person who obtains money in an 'original and crafty' fashion. His caretaker, whom of which he calls a variation of the world "grandfather", lives in an extraordinarily large mansion, that of which is filled with puzzles and locks. The man has an extreme fascination with keys and locking mechanisms, and this interest has passed down to Vorthus.







CBS, CMS, Unique Leveling System, Weapon Crafting/Leveling, Custom Graphics, Mini Games... all that typical 'striving for originality' jazz.





Considering the fact that it's all still in literary form, there's not very much to show visually, as of yet.

Well, actually, I made a really basic and crappy world map. Enjoy! tongue.gif[I know it's shitty, stfu]






Not yet, kiddies :3





Uhh... as of right now, me, I guess.

Oh, and Nautilus for the character portraits.



Feedback, anybody?

Criticism GLADLY accepted, no matter how harsh. I can take it, trusssttt me :]


--------------------
disregard women, obtain currency.

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Posts in this topic
-Robocroakie   Ataxia   Apr 8 2010, 01:39 PM
--SNES Player   Could you please make your images shorter? It...   Apr 9 2010, 01:02 PM
--Robocroakie   QUOTE (SNES Player @ Apr 9 2010, 05:02 PM...   Apr 9 2010, 01:17 PM
--SNES Player   No problem, and I am so glad you hate that game to...   Apr 9 2010, 01:20 PM
--Rekx   QUOTE (Robocroakie @ Apr 8 2010, 04:39 PM...   Apr 10 2010, 04:22 PM
--Robocroakie   QUOTE (Rekx @ Apr 10 2010, 07:22 PM) Almo...   Apr 10 2010, 06:21 PM
--Rekx   o.o.... I didn't mean all of it, I mean some ...   Apr 10 2010, 08:08 PM
--Robocroakie   QUOTE (Rekx @ Apr 11 2010, 12:08 AM) o.o....   Apr 10 2010, 11:36 PM
--Allen Hunter   I have a secret game and I'm ripping off Rekx...   Apr 11 2010, 05:42 PM
--Dyhalto   Some good ideas in this thread. I'm ripping th...   Apr 12 2010, 11:48 AM
--Robocroakie   QUOTE (Allen Hunter @ Apr 11 2010, 09:42 ...   Apr 12 2010, 06:19 PM
--Mad Klown   Interesting story. I like it, but I don't like...   Apr 14 2010, 04:53 PM
|--Robocroakie   QUOTE (Mad Klown @ Apr 14 2010, 07:53 PM)...   Apr 14 2010, 06:30 PM
|--Mad Klown   QUOTE (Robocroakie @ Apr 14 2010, 07:30 P...   Apr 14 2010, 06:32 PM
--Robocroakie   QUOTE (Mad Klown @ Apr 14 2010, 10:32 PM)...   Apr 14 2010, 06:33 PM
|--Mad Klown   QUOTE (Robocroakie @ Apr 14 2010, 07:33 P...   Apr 14 2010, 06:35 PM
--Robocroakie   QUOTE (Mad Klown @ Apr 14 2010, 09:35 PM)...   Apr 14 2010, 06:38 PM
|--Mad Klown   QUOTE (Robocroakie @ Apr 14 2010, 07:38 P...   Apr 14 2010, 06:42 PM
--Robocroakie   QUOTE (Mad Klown @ Apr 14 2010, 09:42 PM)...   Apr 14 2010, 07:02 PM

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