Hey Guys, totally new, just discovered IG Maker last night and am currently going through the basic tutorials on the trail version.
I'm currently using SEUCK to make a simple vertical shooter based on my up coming feature film (trailer for the film http://vimeo.com/12849147 ), so I have just one question thus far...
To start making a vertical shooter on IG Maker, do I just flip the screen resolution?
Cheers guys =)
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Vertical Shooter IG Maker design
#3
Posted 26 November 2010 - 10:38 AM
Awesome stuff telles0808,
I have another question, is it possible to add cut scenes, before boss fights?
In SEUCK i was using the level duration and enemies to force a cut scene lol,
just wondered if its possible to do the same, or in a more convenient way. =)
I have another question, is it possible to add cut scenes, before boss fights?
In SEUCK i was using the level duration and enemies to force a cut scene lol,
just wondered if its possible to do the same, or in a more convenient way. =)
#4
Posted 26 November 2010 - 11:33 AM
Ucial, on 26 November 2010 - 10:38 AM, said:
Awesome stuff telles0808,
I have another question, is it possible to add cut scenes, before boss fights?
In SEUCK i was using the level duration and enemies to force a cut scene lol,
just wondered if its possible to do the same, or in a more convenient way. =)
I have another question, is it possible to add cut scenes, before boss fights?
In SEUCK i was using the level duration and enemies to force a cut scene lol,
just wondered if its possible to do the same, or in a more convenient way. =)
it's possible. You have the DEMO (not demon) script to do all the scenes, there you'll can do your scenes using the resources like the gadget path, animations, switch, etc.
if you're interested to learn more about how the gadget trajectory work, look inside that HD RPG Sample, of Popomta, there Enterbrain used this resource.
#5
Posted 26 November 2010 - 11:56 AM
telles0808, on 26 November 2010 - 11:33 AM, said:
it's possible. You have the DEMO (not demon) script to do all the scenes, there you'll can do your scenes using the resources like the gadget path, animations, switch, etc.
if you're interested to learn more about how the gadget trajectory work, look inside that HD RPG Sample, of Popomta, there Enterbrain used this resource.
if you're interested to learn more about how the gadget trajectory work, look inside that HD RPG Sample, of Popomta, there Enterbrain used this resource.
Thanks again, I will endeavour once I have got my head around mapping animations, shots, enemies and building my opening level =)
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