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What do people look for in a game?
#1
Posted 21 July 2010 - 05:07 PM
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#2
Posted 21 July 2010 - 05:35 PM
The next thing is the gameplay. I like when designers work hard to balance the game, making it feel right; not too hard, not too easy. Also always try to find innovations to use in your games, but don't force yourself or it'll become a gimmick.
Music should be chosen carefully, to where it reflects well on the current mood of the game. Original music is always a nice touch, but ripped music is fine too.
The graphics aren't that important, but try and make them expressive. If you hype a cave up to be super dark and dangerous, try and get that feel.
I'll play pretty much any style of game, but you should make whichever kind you want. Whatever gameplay style you think works for your game, go with it. But my favorite genre is RPG. =P
...Anyway, I don't want to ramble on... Just mainly what I look for in games is dedication to making them as good as you can, with thought out stories and fun gameplay.
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#4
Posted 22 July 2010 - 11:08 AM
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#5
Posted 22 July 2010 - 02:02 PM
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#6
Posted 22 July 2010 - 03:31 PM
After that, I look for game play. If your game is just bash X, then it sucks. It just does. (Example: Mimana: Iyar Chronicle)
Then, I look for story. If your story sucks, your game play was wasted. Unless, of course, you're making a Music, Sports, or Party game.
The I look for visuals. The visuals really depend on the game. If the game is a Music game, I don't expect to see many cut scenes or explosions. In a Sports game, I just expect to see good lighting and shading. However, in a Shooter, I expect good graphics.
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#7
Posted 22 July 2010 - 03:35 PM
RPG Hacker, on 22 July 2010 - 03:02 PM, said:
Actually, I thought the story was the weakest part of that game. But gameplay was horrible too.
I agree that gameplay is important, but it depends on what genre you're playing. For RPGs, in my opinion, Story > Gameplay, and for, say a Zelda style game, or FPS, Gameplay > Story.
Most RPGs actually have boring gameplay but are fun because of the story. And then there are those gems that are fun in both categories...
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#8
Posted 22 July 2010 - 04:18 PM
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#9
Posted 22 July 2010 - 11:59 PM
Lyricalias, on 23 July 2010 - 01:35 AM, said:
I think the story wasn't too bad. It was the only thing that keept me playing. Then again I have no problems with Japanese cliche storylines, so that's probably it.
Lyricalias, on 23 July 2010 - 01:35 AM, said:
I just can't agree to that. I'd never play an RPG with bad gameplay, no matter how good the story is. I didn't complete any of the Final Fantasies from I to IV because I simply hated the gameplay. I even bought FFIII on the DS for 20 €, then sold it only a few weeks later after I was about half the way through (I guess) and was happy that I got 5 € for it. No, even an RPG needs good gameplay. I'm not saying that in an RPG story is completely unimportant, I'm just saying that gameplay is still the most important thing. After it's a Role Playing Game, not a Role Playing Movie or a Role Playing Story. I understand your opinion of course, but from an objective point of view this is how things are.
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#10
Posted 23 July 2010 - 12:15 AM
One thing I love in games that I don't see often is good character development. I hate when a game hardly involves the party members at all to the point that they may as well be the Final Fantasy Tactics hired mercenaries. Star Wars: KOTOR does a good job of keeping the characters involved, for instance.
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#11
Posted 23 July 2010 - 12:09 PM
Lyricalias, on 23 July 2010 - 10:15 AM, said:
Yup. I agree to that. The best thing is always to just make everything good, then noone can complain. :P
Also yeah, good character developement (at least in an RPG) is pretty cool.
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#12
Posted 23 July 2010 - 01:20 PM
When I create games, that is the first thing I start with: The characters, their relationships, thoughts, fears, and all-around mental state.
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#13
Posted 23 July 2010 - 03:39 PM
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#14
Posted 23 July 2010 - 04:01 PM
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#15
Posted 23 July 2010 - 05:50 PM
Painkiller, on 23 July 2010 - 08:01 PM, said:
Yeah, the games have been getting worse recently.
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#16
Posted 23 July 2010 - 06:33 PM
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#17
Posted 23 July 2010 - 08:11 PM
blue_emerald777, on 23 July 2010 - 05:50 PM, said:
Ever since the merge took place Square-Enix is having difficulty publishing games worth playing and breaking 9.X on press scores. Now we mostly get stupid ass crap like Nier and other sub par RPGs instead of kickass titles we've seen in the history of these two companies. This is without getting into other controversial moves Square-Enix has done like religiously battling against Chrono Trigger fan remakes and other chunks of horseshit splattering in the air that prevent them to be of any worth. I will not buy their games new, Square-Enix doesn't need my money and support anymore.
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#19
Posted 24 July 2010 - 12:11 PM
NES, on 24 July 2010 - 06:11 AM, said:
Yeah, me, neither. I didn't actually buy FFXIII, I got it for free. I had never gotten it myself. I won't buy Dragon Quest IX, either, even if many people say it's great. It's by Square Enix and that's all I need to know.
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#20
Posted 24 July 2010 - 12:30 PM
It's all designed to appeal to the lowest common denominator anyway.
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