Written by: Toralord
In IGM fonts are images that are in ether Bit map or PNG form. It is best to have the font in a uniform grid. This means each symbol, letter, and digit will be there own box.
Each box can be:
- 8*8,
- 8*16,
- 16*16,
- 16*32,
- 32*32 pixel, and etc.
Lets get started.
- Load up your game
- Go to Flow > Overall Settings > Languages > check English (United States)
- To add a new font go to Materials > Graphics > Graphics List > Create (on the left hand side). An open window will pop up. Pick the font image you made and click open.
- Go to Material > Fonts > Font List pick the font you want "I picked 8*16 default font " > Display Data (note may need to change Space to the right and Space below if you use a different image grid.)
-For a 16*16, the Space to the right should be 4, Space below should be 0.
Pick Proportional
(always pick Proportional if the height and width are the same. Like 8*8, 16*16, 32*32 pixel.)
-For a 8*16, the Space to the right should be 0, Space below should be 0.
Pick Monospace
(always pick Monospace if the height and width are not the same. Like 8*16, 16*32, 32*64 pixel.)
-Go to Text > Create > add new text
now type in what ever you want
-In Text List rename it to what you like.
-Lastly in Text > Display Data > Standard Font pick the front you will be using.
I hope this is helpful and clear.