Introduction
This script provides a function to activate or deactive a map’s tone and weather effects carrying over into battle.
Features
- Activate/Deactive map weather or tint independantly through the use of switches defined in the customization block.
- Completely aliased all default methods, which means there shouldn’t be any compatibility issues.
Installation
Insert above main. This should probably go underneath any weather or battle-system related scripts.
Screenshot
http://img362.images...draininggk6.jpg
Script
Spoiler
Customize
The script allows you to define two switches to control weather and tint. Please, please note that these functions are not active by default – that is to say the switches are not automatically turned on. You must do so manually within an event.