RPG Crisis Community Forums: Battle Screen Effects

Jump to content

Battle Screen Effects Bookmark

Mako Star 

  • Advanced Member
  • Group: Staff
  • Posts: 181
  • Joined: 28-June 10
  • LocationChattanooga, Tennessee

Tutorial/Script info

  • Added on: 08 July 2010 - 06:32 PM
  • Views: 139
Description: This script provides a function to activate or deactive a map’s tone and weather effects carrying over into battle.
By Mr. Anonymous

Introduction
This script provides a function to activate or deactive a map’s tone and weather effects carrying over into battle.

Features
- Activate/Deactive map weather or tint independantly through the use of switches defined in the customization block.
- Completely aliased all default methods, which means there shouldn’t be any compatibility issues.

Installation
Insert above main. This should probably go underneath any weather or battle-system related scripts.

Screenshot
http://img362.images...draininggk6.jpg

Script

Spoiler


Customize
The script allows you to define two switches to control weather and tint. Please, please note that these functions are not active by default – that is to say the switches are not automatically turned on. You must do so manually within an event.
0
  • View members tutorials/scripts
  • RPG Maker VX Scripts

Share:

Powered by (IM) Tutorials 1.1.0 © 2010, by Michael McCune