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Yo

#1 User is offline   Lethrface 

  • Merc with a Mouth
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    • Group: Members
    • Posts: 543
    • Joined: 29-June 10
    • Time Online: 19h 44m 21s

    LEVEL: 15
    HP: 132/2200
    Hit Points
    MP: 428/1070
    Magic Points
    EXP: 24%
    Experience
    RANK: NOVICE

    Posted 10 June 2011 - 11:55 AM

    Figured I'd stop in to say hi. Don't expect me around much since I've been keeping steadily busy and hardly keep up with forum posts or anything, just what is posted on facebook. I do sit in the Creation Asylum flash chat quite a bit, but I am usually AFK and respond every hour or so maybe, unless I am having a conversation with one of the people in there. I will check back here here and there as I usually do if I don't find myself in jail anytime soon, but yeah. Hi and stuff.

    What I've been up to.
    http://doa.rpgcrisis.net/ - that is the best way to explain it, or at least a portion of what I've been up to, aside from leaching internet to get connected to the internet. Websites load slow as hell...
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    #2 User is offline   Painkiller 

    • Advanced Member
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      • Group: Members
      • Posts: 1,842
      • Joined: 28-June 10
      • Time Online: 2d 18h 42m 19s

      LEVEL: 27
      HP: 1495/7120
      Hit Points
      MP: 3530/3530
      Magic Points
      EXP: 64%
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      RANK: ADVENTURER
      ADVENTURER

      Posted 10 June 2011 - 07:37 PM

      Welcome back, Lethrface.

      It has been awhile...
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      #3 User is offline   Lethrface 

      • Merc with a Mouth
      • PipPipPip
        • Group: Members
        • Posts: 543
        • Joined: 29-June 10
        • Time Online: 19h 44m 21s

        LEVEL: 15
        HP: 132/2200
        Hit Points
        MP: 428/1070
        Magic Points
        EXP: 24%
        Experience
        RANK: NOVICE

        Posted 11 June 2011 - 12:54 PM

        Yep. And since it has been a while, here is a little peek at my current project (aside from job searching).

        it looks basic, but it is an RPG I am making in C# with the XNA framework. So far the map is loading using a tileset and includes basic collision and player movement. Today I am tackling NPC movement and collision. I already have the class for the NPC written, just need to expand it.
         tileengine1.png (38.87K)
        Number of downloads: 3
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        #4 User is offline   Painkiller 

        • Advanced Member
        • PipPipPip
          • Group: Members
          • Posts: 1,842
          • Joined: 28-June 10
          • Time Online: 2d 18h 42m 19s

          LEVEL: 27
          HP: 1495/7120
          Hit Points
          MP: 3530/3530
          Magic Points
          EXP: 64%
          Experience
          RANK: ADVENTURER
          ADVENTURER

          Posted 23 June 2011 - 07:33 PM

          Good luck.
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