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EB Releases AGM Update, 64-Bit Officially Supported

#1 User is offline   Elemental Crisis 

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    Posted 17 February 2011 - 02:15 AM

    Hello Everyone,

    For the very few of you using Action Game Maker (Japanese version of IG Maker), Enterbrain has released a patch doing the usual bug fixing as well as making AGM compatible with 64-Bit versions of Windows. No word yet if IGM will receive a similar update but I assume it will and if not, you can always use the 64-Bit patch.

    https://rpgcrisis.net...aker-64bit-fix/

    Google Translate For Everyone!
    http://translate.goo...act_update.html
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    #2 User is offline   SidiousRed 

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      Posted 17 February 2011 - 09:59 AM

      I doubt IGM will get the update, enterbrain does'nt seem to care much about their non-japanese customers lol.

      I noticed in the link it updates the XNA export to 4.0 (whereas IGM currently exports to 3.0) does that mean the xna support in IGM is currently useless?
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      #3 User is offline   Mako Star 

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        Posted 21 February 2011 - 04:32 PM

        Interesting, so I could use IGM if I ever found the time too >.>

        XNA exporting... That's making your game available through XBL, isn't it?
        I always found that intriguing...
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