The Future of RPG Crisis
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The Future of RPG Crisis
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Aug 12 2009, 06:01 AM
Post #1
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Savior Group: Owner Posts: 1,911 Points For Stuff: 1035 Joined: 4-October 08 From: California, USA Member No.: 1 |
Hello Everyone,
I've got a lot of information to share with everyone regarding a multitude of things relating to RPG Crisis. While this news post is aimed keeping everyone up to date with whats going on RPG Crisis is also serves another purpose, letting everyone know that I'm not just going to let RPG Crisis slowly fade away. Recent Forum Chaos: With our recent departure of several staff members we've been getting a lot of spam attacks. Unfourntely with myself and Ndrd being the old remaining staff members with moderation powers, the latter which is currently on vacation it's been hard attempting to respond to these attacks with it taking sometimes hours until I'm able to clean and restore order. I've been hesitint about promoting others to positions of power but I've read the responses from the community and decide it was time to take action. Megaman8x has been promoted to Administrator. Kyle Katarn has been promoted to Global Moderator. Megaman will be helping me with all admin duties as well as behind the scenes work. Kyle, in addition to his former staff job (AGM/IGM Support) he will be keeping watch over the forums well I'm sleeping or at least supposed to be sleeping. That should fill the void we have and should help speed up response times if were spammed or when a mod is needed. Glimpse Into the Future: You've seen me mention it a couple times, "A new RPG Crisis". I've always mantained a certain policy that unless there was actual work going on or a project was at a certain stage where I decided it was ready I've never talked about upcoming changes to RPG Crisis. Obviously this caused some problems and certain ways of thinking when it came to the site and I. However, I now see its not fair of me to keep things like this a secret until were days away from launching or even on the launch itself. You should know whats going on in the community you visit so it doesint just all change the next time you happened to visit the site or forums. So now I want to share whats been going on behind the scenes with RPG Crisis. For the past month 1/2 I've been working on layout plans for what I'm calling the official version 2 of RPG Crisis. Its unlike anything you've ever seen here on RPG Crisis. Originally NES was sorta helping out before he left however now its just myself and 2 others, the graphics person and the coder. I'll reveal who these people are later on but I'm sure some of you will figure out at least 1 of them pretty quick. While I don't have too much to share and while I wont be going into detail about the "New RPG Crisis" I do have this to show everyone. Webdesign.png ( 121.94K ) Number of downloads: 112 That marvelous looking WIP layout your staring at is how the new main index for RPG Crisis will look. I've shown a few people the layout plans and they all loved the new look and direction RPG Crisis is going. Obviously its not finished yet but you should get the general idea of the color scheme and how it will look. While I wont go into details at the moment there will be a big shift in content as well, currently all of our content excluding Resources is forum based and requires membership to download and/or view. With the "New RPG Crisis" this will be a thing of the past, all of our content excluding Resources will be site based and wont require membership to download and/or view. The site will be more then just a frontpage for the forums and I'm aiming to have it be the more active and visited part. Now this doesn't mean I'm killing the forums, I'm just trying to shift the focus to the site. Forum Re-arrangement: The forums will be re-arranged to better support all the different makers as well as help ease some navigation problems. We will also be introducing a TAG system to help seperate support questions/resources. For example if I was posting in the RPG Maker support section and I needed help with RMXP I would put, "[RMXP] Creating Teleports". Were looking into an automatic system where you just select the TAG and its added. Only the current active maker support sections will have their own section, the rest will be put together in an "Additional Makers" section where the TAG system will really come in handy. This TAG system will also be used for support/discussion topics for Downloads, Games, Tutorials, Scripts and Reviews. This will allow us to have 1 section for each item removing the clutter created by having seperate sections for each maker for each item. For example, currently there's support sections for tutorials for each maker, this new system will allow us to combine 14 forum sections into 1. The only downside in our switch and focus on content is that every topic and post in the Downloads, Tutorials, Scripts and Project Center will be removed and replaced with their new counterpart. Unfourntely its not possible to use exsisting threads, each addition on the site creates a new support/discussion topic rendering the current old one useless. Dont worry, I'm not going to instantly delete them at first, they will be archived to allow anyone to get anything they need before being deleted. This is all for this news posts about the "New RPG Crisis". I'm planning to do additional news posts every week or so with more information and hopefully more images of the "New RPG Crisis" and whats in store. Lack of Content: You may of noticed I havent really uploaded anything in a bit even though I've mentioned a couple times that I will be. The reason is I dont want to upload content to the old system when it wont be up for that much longer. I plan to do weekly content updates in multiple sections once the new system is up and running and call me lazy but I dont want to upload the same thing twice. I'll try to answer any questions anyone has about the "New RPG Crisis" however I've got some questions I'd like to ask you. 1. What do you think about "restarting" the forums. By "restarting" I mean just removing all current posts, you would still be a registered member. I think this would give us a nice clean fresh start along with Version 2 after everything thats happened. I would also inform you when they was going to happen so you could back up anything you need. 2. Now that we have additional staff to help me I was thinking that with the launch of Version 2 I would allow the community to vote and pick an additional Global Mod, all someone needs to be eligible is to be nominated by another member. Of course I would have final say. -------------------- RPG Crisis YouTube Channel! Outdated Handy Links That Will One Day Be Updated: Forum Rules Tutorial/Script Template Resource Database Download Database Tutorial Database |
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Aug 12 2009, 09:21 AM
Post #3
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The Dude with a gun. Group: Member Posts: 367 Points For Stuff: 455 Joined: 4-July 09 From: I dare you to check under your bed! Member No.: 2,764 |
1. Cant hurt anyone right? A lil bit of cleaning could be nice.
2.Why not? It could be fun. hm.. But come to think of it.. maybe some spamers will come in there and create lots acount and vote for himself.. Maybe if you would make that we can only vote if we have 50 post or more? --------------------
Main work:
Castlevania: The new Moon (Starter kit) 81% What is done and what is left to do: DONE: -Richter Belmont as a playable character -The heart currency system -Timer -Engine -total of 9 ennemies in stock -3 completed tile sets -Sound effects -all the Castlevania1 BGM collection -3 different HUDs LEFT TO DO: - -3 more tilesets -3 more ennemies Poject link: https://rpgcrisis.net/forums/index.php?show...amp;#entry27746 Up coming project: Metal Gear Solid: No mans land
Spoiler! --Click here to view--
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Aug 13 2009, 08:19 AM
Post #14
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The Dude with a gun. Group: Member Posts: 367 Points For Stuff: 455 Joined: 4-July 09 From: I dare you to check under your bed! Member No.: 2,764 |
Maybe also add a Starter kit section? So we wont have to mix em up with the projects.
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Main work:
Castlevania: The new Moon (Starter kit) 81% What is done and what is left to do: DONE: -Richter Belmont as a playable character -The heart currency system -Timer -Engine -total of 9 ennemies in stock -3 completed tile sets -Sound effects -all the Castlevania1 BGM collection -3 different HUDs LEFT TO DO: - -3 more tilesets -3 more ennemies Poject link: https://rpgcrisis.net/forums/index.php?show...amp;#entry27746 Up coming project: Metal Gear Solid: No mans land
Spoiler! --Click here to view--
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Aug 13 2009, 10:04 AM
Post #15
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Savior Group: Owner Posts: 1,911 Points For Stuff: 1035 Joined: 4-October 08 From: California, USA Member No.: 1 |
QUOTE (Dyhalto @ Aug 12 2009, 10:53 AM)
1. What about all the posts in the tutorial section?
Well all the posts in the tutorials section, downloads section and project section will be deleted regardless as explained in my original post. With our new system there's no way to import current tutorials/downloads/projects. Your going to have to resubmit it. Those sections will be moved into an read only archive for about 2 weeks so you can get what you need from there before their deleted. As for the members voting I've got a few ideas to combat anyone who would potentially cheat. I might also make it where you have to have X amount of posts to vote. -------------------- RPG Crisis YouTube Channel! Outdated Handy Links That Will One Day Be Updated: Forum Rules Tutorial/Script Template Resource Database Download Database Tutorial Database |
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Aug 13 2009, 01:46 PM
Post #20
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The Dude with a gun. Group: Member Posts: 367 Points For Stuff: 455 Joined: 4-July 09 From: I dare you to check under your bed! Member No.: 2,764 |
Megaman is doing stuff in a... mega way. (lol. bored joke)
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Main work:
Castlevania: The new Moon (Starter kit) 81% What is done and what is left to do: DONE: -Richter Belmont as a playable character -The heart currency system -Timer -Engine -total of 9 ennemies in stock -3 completed tile sets -Sound effects -all the Castlevania1 BGM collection -3 different HUDs LEFT TO DO: - -3 more tilesets -3 more ennemies Poject link: https://rpgcrisis.net/forums/index.php?show...amp;#entry27746 Up coming project: Metal Gear Solid: No mans land
Spoiler! --Click here to view--
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4 Pages 1 2 3 > »
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Lo-Fi Version | Time is now: 11th June 2010 - 06:31 PM |