The Way: Episode 2
- File Name
-
The Way: Episode 2 by Lyricalias
- Submitted
- 13 July 2010 - 08:24 PM
- Last Updated
- 13 July 2010 - 08:24 PM
- File Size
- 8.24MB (Estimated Download Times)
- Views
- 168
- Downloads
- 92
- Support Topic
- Click here to visit support topic
- Version
- 2.0.0.24
The Way is an epic RPG created by Lun Calsari.
*Each Episode is separate from the others and must be downloaded separately. Character stats are passed between Episodes using a simple method. More details are included in the games.
Story;
The Way follows the story of Rhue of Landorin, a young wanderer on a quest to regain a piece of his past. He's been searching the Way for many years already as Episode 1 begins. With his hopes diminishing further and further each day, he is setting a frantic pace for himself, desperate for a simple clue that might help guide him to that which he lost so many years ago. However, his situation and that of many others is about to become quite deadly as a shadow killer begins a murderous spree of destruction along the Way.
Graphics;
The Way features many custom graphics as you will see if you look in the screenshot section of the site. All custom facesets were created by Maya, while I'm responsible for all the other custom graphics including battle backdrops, character sprites, panaramas, etc.
The Plunge System;
This is the one on one combat system used in The Way. The specifics of the system will be explained in the Wanderer's Guide Book.
The Aura System;
You will never find yourself equiping new armor or a new sword in The Way, at least not in the typical sense. Instead The Way uses auras to help players improve their attack and defensive powers. By defeating foes with various aura's "equiped" you will improve that aura's stats and learn new specialized skills. This system is also explained in detail in the Wanderer's Guide Book.
The Notch System;
Aura's are just one way to up your abilities in The Way. Abilities can also be upped in a more permanent manner through the use of notch items. During the course of the game you will come across items which can be set into a notches in your sword. By absorbing these items you will acquire many new skills and make gains on basic stats. Absorption is accomplished by defeating foes and gaining specialized points. A more detail description is given in the Wanderer's Guide Book.
*Each Episode is separate from the others and must be downloaded separately. Character stats are passed between Episodes using a simple method. More details are included in the games.
Story;
The Way follows the story of Rhue of Landorin, a young wanderer on a quest to regain a piece of his past. He's been searching the Way for many years already as Episode 1 begins. With his hopes diminishing further and further each day, he is setting a frantic pace for himself, desperate for a simple clue that might help guide him to that which he lost so many years ago. However, his situation and that of many others is about to become quite deadly as a shadow killer begins a murderous spree of destruction along the Way.
Graphics;
The Way features many custom graphics as you will see if you look in the screenshot section of the site. All custom facesets were created by Maya, while I'm responsible for all the other custom graphics including battle backdrops, character sprites, panaramas, etc.
The Plunge System;
This is the one on one combat system used in The Way. The specifics of the system will be explained in the Wanderer's Guide Book.
The Aura System;
You will never find yourself equiping new armor or a new sword in The Way, at least not in the typical sense. Instead The Way uses auras to help players improve their attack and defensive powers. By defeating foes with various aura's "equiped" you will improve that aura's stats and learn new specialized skills. This system is also explained in detail in the Wanderer's Guide Book.
The Notch System;
Aura's are just one way to up your abilities in The Way. Abilities can also be upped in a more permanent manner through the use of notch items. During the course of the game you will come across items which can be set into a notches in your sword. By absorbing these items you will acquire many new skills and make gains on basic stats. Absorption is accomplished by defeating foes and gaining specialized points. A more detail description is given in the Wanderer's Guide Book.
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