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 RPG Maker 95 Version 1.23 Update, File Updated: 8 Jan 2008
 
 Elemental Crisis
post Dec 25 2007, 02:55 AM
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RPG Maker 95 Version 1.23 Update

(IMG:https://rpgcrisis.net/forums/uploads/dsfiles/img_rm951.png)

Version: 1.23
Category: Patches

Description:
Allows RPG Maker 95 to run on XP and Vista.
---------------------------------------

=== RPG Maker 95 Ver. 1.23xp ===
Written By: Stifu

100% English Version by Stifu and Don Miguel

This pack includes the following files:
-rpg95.exe (v1.23xp)
-game.exe (v1.23)
-rpg95.hlp (v0.8)
-unlha32.dll

THE GOOD POINTS:
****************

This translation of RPG Maker 95 is better and more complete than the previous one.
This time no new bug has been added, the only bugs it has are coming from the original Japanese version.

For instance, the glitch from the previous English version which made it so that you had to rename the extensions of your AVI files to BMP is no more.

Among the improvements (from v1.02 to v1.23):

- RPG files don't get corrupt anymore (no more disappearing maps)
- Events using the "If.. Then Branch" feature don't get corrupt anymore.
- Program overall more stable and compatible, works with more OS.

And other various bug fixes...

Also, I managed to fix the "Setup Movement" feature,
which won't crash anymore under Windows XP.

Oh, and don't use the option in the movement editor...Because it will, hmm... Freeze the game. (hence its name)

Thanks to Don Miguel and Sasori for having made this possible !

THE BAD POINTS:
***************

This version of RPG Maker 95 still has 2 main flaws that Don's version doesn't have:

1) I couldn't crack it. Meaning you can't create new game projects unless you have the original RPG Maker 95 CD. I doubt many of you got it...

2) I couldn't fix some bug in it, that ASCII introduced in v1.04. Basically, this bug makes it so events that are vertically out of the screen can't move. Most may not care about it, but a few do... Like Ok Impala. (IMG:https://rpgcrisis.net/forums/style_emoticons/default/tongue.gif)

Notes:

Be aware that once you've modified your game with this version of RPG Maker 95, you won't be able to open it with Don's old version anymore.
This is easily fixable for those who have basic hexadecimal skills though. (but if you don't, don't ask me)

By the way, although the program works with Windows XP, it's still not working perfectly, and works better on Windows 9x OS. You'll get a few minor problems under XP, such as:

- Messed up text boxes colors
- Colors going all wrong sometimes
- Problems with some sounds and musics

(This probably also happens on other NT-based Windows systems)

And something else that doesn't work right...
The Magic and Item Editors. If you're using Windows 2000, NT or XP, and try to change the type
of a magic or an item, the program will crash.

That's all !

=== New Game Project Folder ===
Written By: Elemental Crisis

Because you cant create a new game by clicking the new game button you will have to use the following workaround.

1. Extract newgame.zip, make sure to remember where you extracted it.
2. Open RPG Maker 95
3. Click the open button and navigate to the directory where you extracted newgame.zip.
4. Once there click on [New_Game].RPG and a new game will be opened.

View File

Submitted by Elemental Crisis, on Dec 25 2007, 02:55 AM

This post has been edited by Elemental Crisis: Jan 8 2008, 05:05 PM
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