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Dallazae
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16 Mar 2008
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KCG Script Index
KCG Scripts Index
Last Update: 3/16/2008
This post is updated regularly. Please check back for updates if you plan on using one or more of these scripts.
You'll find many useful scripts here. These scripts written by the KCG team. KCG's scripts are noted for their professionally clean coding, innovative features, update frequency, and ease of use. Though the English release of RPG Maker VX is still relatively new, many of these scripts are highly advanced and they all work together with complimentary precision. The scripts you'll find here are translated or in the process of being translated by Mr.Anonymous(me) and Touchfuzzy. Also it is of importance to note that Touchfuzzy is actually building onto some of these scripts by adding extended functionality that is not present in the original Japanese releases. This should be treated as a constant work-in-progress project, as each day new scripts and areas of scripts will be translated. Chances are if you come across a script in the demo that hasn't been translated yet, it will be transcribed into English within a week. It's also notable that these scripts are fully compatible with each other. However, there is an order in which they align due to overwritten methods. Please consult the demo's script layout or the script index below if you're using two or more of these scripts in a project, and are experiencing a lack of functionality-related issues or errors.
Script Index
I'll be posting each script and its details separately on these forums as well. The above list will be treated as a hypertext index once this is done.
Screenshots
(IMG:http://img2.freeimagehosting.net/uploads/e26897c81d.jpg)
(IMG:http://www.freeimagehosting.net/uploads/066e65dcca.jpg)
(IMG:http://www.freeimagehosting.net/uploads/64a6796378.jpg)
(IMG:http://www.freeimagehosting.net/uploads/9528884a64.jpg)
Current Demo Release
Demo here. (3/16/2008)
Latest NOD32 Antivirus Scanned - OK
Current Update Details
-3/16- Update
Translated: KCG_DayNight, KGC_HelpExtension, and KCG_DrawFormatText.Added: KGC_ExtraDropItem, KGC_VariableExpGold, KGC_MathReinforce, KGC_InterfaceForWin32API (Disabled), and KGC_ScreenCapture (Disabled). Also cleaned up the formatting a bit on some scripts, changed little things here and there, and doctored up the demo a little, with minor vocabulary changes.
Spoiler
Personal Notes: I intend to knock out SkillCPSystem and EquipSkills next, followed by LargeParty, ExtendedEquipScene, and EquipExtension. I also plan on writing a master manual for this when this is complete, containing every tag for quick reference. I'll also, as mentioned before, post each individual script and its details for reference. Also, elsewhere I'm known as Mr. Anonymous, to clear up any confusion. |
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Gender Unknown kitaangel
6 Apr 2008 - 11:28
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