Written by: Mirageman613
You will need the following things:
-1 switch
-2 variables
-1 sound effect
-1 skill (obviously)
-1 character (what's the point if nobody learns it?)
First, go to the "Skills" tab and make a skill like this:
-Type: Normal
-Attack Influence: 0
-Magic Influence: 0
-Variance: 0
-Base #: 0
Then make the type "Switch", set availability to "Battle" only, and set it to an unused switch. I'll refer to it as "HP/MP swap".
Now go to the "Monster Party" tab, and make a new page. Set it to be activated when "HP/MP swap" is turned on. It should look like this so far:
Trigger: Switch -ON <>Change Switch: Var Switch OFF <>
The reason I turned the switch off early...well, it doesn't matter whether it's at the end or the beginning (not in this case, at least).
Now have a sound effect play afterwards, then set up 2 unused variables. Name them "Swap HP" and "Swap MP". Set the former to the HP of the character using the skill, and the latter to his/her/its MP. Afterwards, reduce the character's HP and MP to 1 and 0, but don't kill him/her/it. Then Increase the his/her/its HP by the value in the "Swap MP" variable (It's obvious why), and MP by the value in "Swap HP".
You're finally done! Now let's see the final product.
Trigger: Switch -ON <>Change Switch: Var Switch OFF <>Play Sound Effect: whatever it is <>Change Variable: Var = character's HP <>Change Variable: Var = character's MP <>Change HP: character's HP 999 (Remove) <>Change MP: character's MP 999 (Remove) <>Change HP: character's HP Var (Add) <>Change MP: character's MP Var (Add)
This tutorial is actually pretty easy, but I rarely see this type of skill in any RM games (RPGM2KBRPG is probably the only one with it so far). Thank you and goodbye.


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