Megaman Starter Kit v 1.5
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2 Pages 1 2
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Megaman Starter Kit v 1.5
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Sep 30 2009, 08:39 AM
Post #21
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Completely Fucked in the Head Group: Member Posts: 314 Points For Stuff: 265 Joined: 14-April 09 Member No.: 1,651 |
ah ok lol. didnt know that.
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Sep 30 2009, 08:45 AM
Post #22
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You're damned if you do and damned if you don't. Group: Member Posts: 322 Points For Stuff: 535 Joined: 1-April 09 From: New Jersey Member No.: 1,494 |
Heh, secret boss if you turn around and go the other way.
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Sep 30 2009, 10:35 AM
Post #23
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Completely Fucked in the Head Group: Member Posts: 314 Points For Stuff: 265 Joined: 14-April 09 Member No.: 1,651 |
yeah that boss has been tearing me a new bunghole
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Sep 30 2009, 11:25 AM
Post #24
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You're damned if you do and damned if you don't. Group: Member Posts: 322 Points For Stuff: 535 Joined: 1-April 09 From: New Jersey Member No.: 1,494 |
Took me two tries since the first time threw me off guard. Keitsukun, this is pretty great stuff!
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Sep 30 2009, 11:49 AM
Post #25
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Crisis Devotee Group: Member Posts: 349 Points For Stuff: 465 Joined: 26-May 09 Member No.: 2,287 |
I like the new faces. The only problem is Protoman's because it does not show his entire face. I know plenty of sites with MegaMan sprites. If you want to see them I can PM them to you.
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Sep 30 2009, 12:17 PM
Post #26
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The Dude with a gun. Group: Member Posts: 335 Points For Stuff: 418 Joined: 4-July 09 From: I dare you to check under your bed! Member No.: 2,764 |
Yeah I know, I was kinda hasty with protoman. :/
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Oct 1 2009, 03:00 AM
Post #27
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Newbie Group: Member Posts: 3 Points For Stuff: 2 Joined: 1-October 09 Member No.: 3,757 |
This looks really neat! I'll have to take a look at it. How does it play? You should post a youtube video. (IMG:style_emoticons/default/biggrin.gif)
I've been meaning to try out some of my ideas for custom enemies and level designs... How flexible is it? Can one enemy split into two after you shoot it? Can enemies appear at random spots in the level or is it only where you place them? Any tertiary items or bonuses like the Rush dog, Tango cat, Energy Tanks or platform guns? Entire level tileset and physics changes when you beat certain bosses, like MMX? |
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Oct 1 2009, 04:50 AM
Post #28
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The Dude with a gun. Group: Member Posts: 335 Points For Stuff: 418 Joined: 4-July 09 From: I dare you to check under your bed! Member No.: 2,764 |
Huuh.. no?
This is the NES engine so no charge shot, no break-into-2 or any of mmx style. All y'have is a buster and a slide skill. The powerups are kinda hard to make but you can replace them by extra skills such a swords, bombs, omgf-gigantic-cannon-of-win-which-destroy-everything-in-sight. |
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Oct 10 2009, 11:30 AM
Post #29
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Newbie Group: Newbie Posts: 1 Points For Stuff: 1 Joined: 10-October 09 Member No.: 3,853 |
Good game (IMG:style_emoticons/default/smile.gif)
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Oct 10 2009, 04:36 PM
Post #30
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Thats A Hobo Over There. Group: Member Posts: 310 Points For Stuff: 455 Joined: 15-August 09 From: Philippines Member No.: 3,309 |
If You Want To Make More Megaman Starter kits,
Go To http://www.sprites-inc.co.uk/ or if you want different starter kits then go to http://sdb.drshnaps.com/game.php?game=909 Those 2 Sites Helped me alot! |
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Dec 12 2009, 05:24 AM
Post #31
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Member Group: Member Posts: 15 Points For Stuff: 4 Joined: 14-November 08 Member No.: 308 |
I keep getting error when opening the project :S
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Dec 26 2009, 11:34 AM
Post #32
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Newbie Group: Newbie Posts: 1 Points For Stuff: 1 Joined: 26-December 09 Member No.: 4,641 |
Awesome!
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2 Pages 1 2
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Lo-Fi Version | Time is now: 8th February 2010 - 03:10 PM |