EB Releases AGM Update, 64-Bit Officially Supported (View original topic)



Elemental Crisis

Posted 17 February 2011 - 02:15 AM

Hello Everyone,

For the very few of you using Action Game Maker (Japanese version of IG Maker), Enterbrain has released a patch doing the usual bug fixing as well as making AGM compatible with 64-Bit versions of Windows. No word yet if IGM will receive a similar update but I assume it will and if not, you can always use the 64-Bit patch.

https://rpgcrisis.net...aker-64bit-fix/

Google Translate For Everyone!
http://translate.goo...act_update.html

SidiousRed

Posted 17 February 2011 - 09:59 AM

I doubt IGM will get the update, enterbrain does'nt seem to care much about their non-japanese customers lol.

I noticed in the link it updates the XNA export to 4.0 (whereas IGM currently exports to 3.0) does that mean the xna support in IGM is currently useless?

Mako Star

Posted 21 February 2011 - 04:32 PM

Interesting, so I could use IGM if I ever found the time too >.>

XNA exporting... That's making your game available through XBL, isn't it?
I always found that intriguing...